Age of Enchantment

The Age of Enchantment is a historical era spanning approximately 300 years marked by the rise of the University and ending in the Wars of Disenchantment. The Age of Enchantment is characterized by vast knowledge of magic, advanced technology, and scholarship.

Divisions within the Age of Enchantment

The Age of Enchantment is broken up into three 100 year periods.

First, the development period, where complex social structures with diverse economies emerged. Most societies in this period adopt a democratic style of governance, with some countries opting for aristocratic democracy (where only an elite few can vote) and others using general democracy (where all citizens have a right to vote). The period saw the erection of Universities and systematic education in magic, science, arts, and the fine arts. The Universities allowed creatures to discover their Arcane Focus and actualize their magical potential. By developing magic, societies became more efficient and harmonious, sharing academic research and trading routes in a globalized system.

Second, the flourishing period, where aforementioned societies peaked in technology and education. At this point, all Education was systematized and divided into independent disciplines with universal standards and curriculums between countries. Economic prosperity was at its top and culture thrived. However, near the end of the flourishing period, the increasing economic prosperity lead to intense competition for development and the beginnings of privatized research. The end of the period aligns with the controversial idea of anti-magic, discovered by,.

Finally, the decline of the Age of Enchantment began with intense competition between economic superpowers. Further, as civilizations grew in population, they began geographical expansion, resulting in territory disputes. The Wars of Disenchantment began in this period, as Horaio invaded the province of Illumit in the empire of Spectron. Once Spectron declared war on, the two countries cut off their joint universal education standards and began a race of research and war technology. During this arms race, Spectron fast-tracked the research of anti-magic and its related uses in military and weapon technology, culminating in the anti-magic bomb, which destroyed the civilized world and plunged societies into primitive darkness.